Results for query "videogame tournament"

Term for “Free to play” Videogame that Isn't Free

What is a term for a videogame that, while labeled "Free to Play", is impossible (or extremely slow/tedious) to progress in without spending money on in-game content?Edit: Freemium is a decent answer, but I'm looking for something with more of a negative connotation.

Generating tournaments inductively

This is a somewhat vague question, but I'm interested in ways to create a strong tournament from one or more smaller tournaments.Obviously, the disjoint union of two tournaments is a new tournament, but more interestingly, the idea of a transitive blowup of a tournament has been studied.